The next 12+ hours was all new experiences for Gollum that left me feeling a little underwhelmed with the story. While I did learn just a couple of extra little tidbits and it was great seeing Gandalf, his scenes were brief. We play in a time period between Gollum losing the ring to Bilbo Baggins, getting captured by agents of Sauron and sent to prison in the Tower of Barad-dûr, later working with elves in the lush forests of Mirkwood and reaching the entrance to the Mines of Moria. The platforming aspects started off ok, but I struggled at times with precision control with mouse/keyboard which got frustrating. While I enjoyed most of what I played, it didn’t fully satiate my hunger for a rich LOTR game, and I put this down to there being very few familiar characters for me. I was excited to get more of an insight into the titular character Gollum/Sméagol and what he got up to in the selected time period that spans several years. It launched on May 25, 2023, on PC, PlayStation and Xbox and this review focuses on the PC version. The Lord of the Rings: Gollum is a story-driven action adventure game by Daedalic Entertainment and co-published by Nacon.
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